Water wave packets Journal Article

Author(s): Jeschke, Stefan; Wojtan, Chris
Article Title: Water wave packets
Affiliation IST Austria
Abstract: This paper presents a method for simulating water surface waves as a displacement field on a 2D domain. Our method relies on Lagrangian particles that carry packets of water wave energy; each packet carries information about an entire group of wave trains, as opposed to only a single wave crest. Our approach is unconditionally stable and can simulate high resolution geometric details. This approach also presents a straightforward interface for artistic control, because it is essentially a particle system with intuitive parameters like wavelength and amplitude. Our implementation parallelizes well and runs in real time for moderately challenging scenarios.
Keywords: computational fluid dynamics; Liquid animation; particle system; real-time simulation; water surface waves; wave packets
Journal Title: ACM Transactions on Graphics
Volume: 36
Issue 4
ISSN: 1557-7368
Publisher: ACM  
Date Published: 2017-07-01
Start Page: Article number: 103
Sponsor: This project has received funding from the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme (grant agreement No 638176).
DOI: 10.1145/3072959.3073678
Notes: We wish to thank everyone who contributed to this paper, especially the anonymous reviewers, Camille Schreck and David Hahn for proof-reading the paper, and Reiner Prokein for creating the models used in our examples. This research was supported by the Scientific Service Units (SSU) of IST Austria through resources provided by Scientific Computing.
Open access: yes (OA journal)
IST Austria Authors
  1. Chris Wojtan
    34 Wojtan
  2. Stefan Jeschke
    11 Jeschke
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